iPad mini news and features

iPad mini maxi price tag!

UPDATED All you need to know about Apple’s iPad mini

By John McCann  13 hrs ago


PAGE 1 OF 2iPad mini release date, news and features
iPad mini release date, news and features
iPad mini has arrived

UPDATE: Check out our Hands on: iPad mini review

The rumours were plentiful, the hype was typical and the world stopped to watch as Apple live streamed its first event since 2010, the iPad mini was surely finally upon us.

In true Apple fashion the invite gave us a cheeky tease, stating: “we’ve got a little more to show you.”

Just as the iPad mini launch was getting ready to start, a last-minute rumour came in to say that Apple already hadiPad mini Smart Covers ready and waiting.

Apparently set to be named iPad mini Smart Cover, that pretty much ended other rumours that the shrunken iPad might be called the iPad Nano.

At the launch…

To kick off proceedings, Tim Cook talked up the iPhone 5, iPod touch and iPod nano, revealing that 200 million devices are already upgraded to iOS 6 before throwing out some App Store stats.

What’s more, Cook revealed that the iPad has been a big seller for Apple. Since the tablet’s introduction nearly three years ago, 100 million iPads have been sold. And, iPads account for 91 percent of web traffic on tablets.

Moving on, the 13-inch MacBook Pro broke cover. The lightest MacBook Pro ever, the new Macbook features a 2560 x 1600 resolution display, IPS panel, and 29% better contrast ratio.

Then we got something mini, but not the iPad mini yet – a new Mac Mini. Four USB ports, SD card reader, HDMI, up to 16GB of RAM, and up to 1TB HDD or 256GB SSD.

And then Apple introduced a new iMac – the eighth generation model. Edge to edge display, 5mm thin at the edges, available in 27-inch and 21.5-inch models.

iPad 4 / 4th gen iPad

Apple then surprised us by announcing the 4th gen iPad, rocking a new A6X processor, doubled the CPU and graphic performance, still with 10 hours battery life.

Get the full lowdown in Apple breaks out 4th generation iPad.

And after the 4th gen iPad…

Deep breath…

iPad mini

Yes, the iPad mini was finally shown. Sporting a new design, the iPad mini is just 7.2mm thick and weighs just 308g, and the big news is that it packs a 7.9-inch, 1,024 x 768 screen – the same resolution as the iPad 2.

Apple has dubbed the iPad mini “every inch an iPad”, highlighting the fact that the 275,000 iPad specific apps will run seamlessly on the smaller slate, so users won’t have to worry about any unsightly black spaces as seen on the iPhone 5.

Get the full details on Apple’s tiny tablet in our in-depth article iPad mini: 10 things you need to know.


iPad mini
Like the iPad, but mini


Hands on: iPad Mini review

TechRadar got ahold of the new iPad Mini and we were surprised at how well it fits in the palm of our hands.

What’s more, it’s very light which will help cut down on wrist fatigue when you’re watching a movie and holding the device.

Read the rest of our Hands on: iPad mini review.

Solutionist Designer: is the High St Retail designer dead? stifled and esconced

Nick Garrett – Posted article 23 06 12


Are you a furniture designer?

Really…?? What kind??  (tell me about it in comments)

Below are images of  retail sofa designs that really fail to provide something pure fresh and new.

Above:  The Moulton originally designed for Marks and Spencer… lifted by NEXT Plc.  Or was it the other way around??

Either way Rob Scarlet’s design is detailed and far superior.

The designs in this gallery range from Scarlet design, Laura Ashley, Next and M&S.

Where is the design innovation in this classic theme?


This is moving on … not product design.

Approaches to design

A design approach is a general philosophy that may or may not include a guide for specific methods. Some are to guide the overall goal of the design. Other approaches are to guide the tendencies of the designer. A combination of approaches may be used if they don’t conflict.

Some popular approaches include:

  • KISS principle, (Keep it Simple Stupid), which strives to eliminate unnecessary complications.
  • There is more than one way to do it (TIMTOWTDI), a philosophy to allow multiple methods of doing the same thing.
  • Use-centered design, which focuses on the goals and tasks associated with the use of the artifact, rather than focusing on the end user.
  • User-centered design, which focuses on the needs, wants, and limitations of the end user of the designed artifact.
  • Critical design uses designed artifacts as an embodied critique or commentary on existing values, morals, and practices in a culture.
But even in this list there is something missing… future brand design and solutionism.
Retail product stagnation

Often a designer (especially in commercial retail situations) is not in a position to define purpose as the main objective of the task due to constraints. Whether a designer is, is not, or should be concerned with purpose or intended use beyond what they are expressly hired to influence, is debatable, depending on the situation.  In the commercial environment the product development emphasis drives designers away from user centric design toward shelf fill newer versioning – or ‘moving on‘.

In our N European (UK) raw consumer society,  disinterest in the wider role of design might also be attributed to the commissioning agent, department head, design manager or client: rather than the designer.

However the stark exceptions to low end design is plentiful including Apple, Diesel, Dyson, Ted Baker, UGG, All Saints, Monsoon  and  Phillipe Starck to name a few.

Some of these newer fields of design are entirely based around user interface and identity.  Most have built-in specified purposes and smart user values, such as user-centered designslow design, and sustainable design.

If we dumb down design then Asian competitors will take the easy road: lift and reprint as they have done for 2 decades – putting the bulk of our talented product design industry out of business… moreover the consumer loses out.

Is that the objective of modern retail today?

The drive to simplify the tech interface in order to maximise experience requires real design strategy and planning.  These aspirations succeed in building prolific product ID, brand performers and consumer loyalty.

Design DIS

The modern High Street retail major simply isn’t interested in this philosophy because it build reliance and design based centrifuge.

The retail blue chip requires not reliance on staff talent, but product and HR roll-through… a faithless turnover with it’s designer teams part of it, kept entirely out of public view and moved on.

HR fuel this rotational ethic.

This approach is not only self destructive but it ultimately threatens the retailer’s very own customer base – it is a design (and design industry) disservice.

It stands to contain, negate and devalue the designer’s in-house role, creative success and wider importance in our performance based society.  Design is important to everyone.

So why not exemplify it?

Why not stage it?

Why not show it?

As a designer reading this article you must first define how you continue in retail design.  And carefully re-design your future prior to ME threat and burn-out. Mentors are not a bad idea.


The retail employer harvests the worst long term prospect for it’s young design staff because it would rather see a designer fade in mid thirties than break away as freelancer, demanding higher fee remuneration, rights and market threat.

It is the duty of experienced designers to share support and pure design agenda with the industry young  in order to keep UK design ahead of the worsening, not so cheap, manufacture based stuff.